
they won't attack the player, but it's easy for them to get in the way. Unfortunately, there are 10 opponents wandering about, and all of them are driving Big Dumps.


changes include having the first races start with 10 opponents and the last with 12 rather than going from 5 to 10. The player starts the game with the Puma Eraser, rather than the Eagle 3. Some remain from Carma2, some from the previous games return, while others are brand new vehicles. adding opponents to the last mission or regular Carma2 maps played for bonus money. In other cases, the race may be the same but with certain key aspects changed, e.g. While some of Carma2's maps remain, although they are usually reserved for special races and missions. Levels from Carmageddon and the Splat Pack are added, along with some multiplayer and custom levels.
Detailed car mods for carmageddon 2 mod#
This mod creates a new single player campaign. In addition to this, 2 batch files are also created to allow the player to quickly switch between Carma2 and Carma2A. When installed, it'll move Carmageddon II's original data to the normal_data folder.

C2A is installed in the same directory as the original Carma2, but it doesn't replace it.
